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Posts Tagged ‘ Don ’

 
Tuesday, April 6th, 2010

You Don’t Have To And Here’s How

If you haven’t looked at the cost of new computer or video games and gaming systems as a whole recently, you might be in for a shock. Today’s games and gaming systems can run from a meager $30 all the way to a whopping four hundred dollars or more. To a loving mother of a game obsessed teenager, the costs can be astronomical and nothing short of frightening. Fortunately the cost of buying quality computer or video games (including the systems that they run on) can be significantly reduced once you know what to do and where to look.

One alternative to funding a gaming pursuit with a second mortgage is to “go old.” By “going old,” we mean buying last month’s or year’s games and game systems. If you could admit the one truth that we all know, but never readily face, you could literally save hundreds of dollars in an instant. This truth is that unless you’re a millionaire, none of us can afford to buy the latest toy on the market. The ugly fact behind that truth is that within a relatively short amount of time (say, 60-90 days?), that latest toy will be replaced with a new and improved system, which consequently, grants access to what was wanted in the first place – at half the price! So go old and have a little patience. Within about three to four months, you will have made a tremendous saving.

When it comes to computer gaming, you could also come out better by upgrading games rather then an entire computer. It can take anywhere from a year or more for a gaming company to release a new version and chances are, the upgrade doesn’t require new hardware – it just requires a new payment. Remember, the gaming industry can’t really keep up with the computer industry either (no one can), so there’s no reason to panic or worry. Concentrate on keeping your game current rather than your system. Only in rare instances, such as if your computer is archaic to begin with, will you need to upgrade your hardware. Shop wisely and you can catch a new soundcard, joystick, or graphics card on sale. But if you have a high gigahertz processor and Direct X 9 installed, you’ll do fine for quite a while.

Here’s a whopper of an idea and one that probably won’t take as much of an effort to convince younglings to do as you might think. But to curb the costs of gaming, perhaps a group of families could pitch in and share the finances together. Depending on the number in a group, the cost of a new gaming system – and 5 or 6 of the most popular games – could diminish to 20% or more of their original costs.

And since gaming consoles are getting smaller and smaller, there’s no reason why a group of families couldn’t band together and trade gaming space within their homes every week or two. This way the kids in the neighborhood can enjoy one or two of the new systems on the market that they could never otherwise afford, and they can enjoy them without their parents having to shoulder the burden of funding them alone.

Seeing that kids generally play games together anyway, a group effort of this sort satisfies game cravings at a significantly reduced cost and it keeps everyone happy.

 
Monday, April 5th, 2010

A Springboard for Video Game Developers

Creating video games is an art, no doubt. The problem is that it isn’t easy to come up with ideas for video games. And even when we do get an idea, it doesn’t seem as fresh or exciting as we want it to be. The following offers a few ways you can generate some creative ideas to keep your video game as fun to play from beginning to end.

7. Play the video game before it has begun development. That sounds crazy, but it can be done and it’s an excellent way to get the plot down. To make this work, relax yourself and visually imagine that you’re playing the game from start to finish. Let your mind suggest scenes, characters, plots, and strategies. Write down the game as its being played before your mind, and then repeat for each twist that you’d like to see implemented in the actual game.

8. Throw the plot into the mixer. There could probably be nothing more challenging in a video game than plot twists. As long as it’s not too confusing to the point where players complain and quit playing, rearranging its plot could lend to some fun mind-bending twists that no one would ever predict. Try putting the game’s beginning in the middle, or introduce all the subplots in the beginning of the game and have it all start to make sense toward the end (Think, “Pulp Fiction”).

9. Look at the game with someone else’s eyes. You may already know how you want your game to play, but so may everyone else. To inject some real creativity into your video game, design it as if it were presented from the eyes of a child, a lizard, or an inanimate object like a television. This exercise will not only keep the game intriguing for it’s players, it will also keep its development challenging and interesting for you! Don’t be surprised if your newfound view changes the game throughout its development. A new perspective has an interesting habit of creating new purposes and new solutions.

10. Challenge the rules. Try to remember that most advances in anything (not just video games) came about from challenging the rules. To make this work, think of the rules imposed on video game developers in the past and just break them! Do the opposite. Where they say you can’t or you shouldn’t – go on and do it. As long as your rule-breaking spree causes no harm and doesn’t jeopardize the integrity of the game, try it!

11. Don’t call your project a video game. Sometimes when you change the name of something, you start to view it differently. This is because different words move a line of thought into a different direction – a different direction that sparks new ideas.

12. Combine ideas. We’re often told to ditch the first, second, or even third idea that we come up with for a project in favor for a much stronger idea. But instead of ditching these ideas, why not combined them into one. Combining ideas is one of the easiest ways to come up with new ideas and you can do the with your game. You could combine life forms, scenery, and all kinds of things. The end result would be nothing short of amazing and all the while, your players will wonder, “How did they come up with this stuff?!”

 
Thursday, April 1st, 2010

A Springboard for Video Game Developers

Creating video games is an art, no doubt. The problem is that it isn’t easy to come up with ideas for video games. And even when we do get an idea, it doesn’t seem as fresh or exciting as we want it to be. The following offers a few ways you can generate some creative ideas to keep your video game as fun to play from beginning to end.

13. Do the unexpected. This is probably one of the hardest things for linear programmers to do because as software developers, programmers are trained to keep everything working in some sort of straight, logical order. To make this work, game programmers are going to have to give themselves permission to go nuts – to do the unexpected and not obsess over the consequences. As good training for all of us, doing the unexpected is a freeing experience that opens our minds to workable possibilities we probably wouldn’t consider otherwise. These are possibilities that could make your video stand out from the crowd of copy-cats.

14. Design the video game for a specific audience. Choose a unique audience to design your game for and make sure that every character, scene, subplot, and strategy caters to the interest of this audience. But don’t pick a typical audience – go crazy. Design your game as if a dog were the player, a computer mouse, or even a stack of pancakes. Let your imagination go wild and you’ll see a new world unfold before you.

15. Imagine that you’re the video game. If you were the video game that you’re designing, how would you want to be played? Attempting to answer this question should set you off on quite a creative spree of new and original ideas (if not one hell of a giggling session). Don’t just throw the goofy ideas that you get from this exercise into the trash bin. Seriously think of how to implement them into your video game. This strategy is sure to put you on the gaming map.

16. Substitute. Using one object in the place of another is another sure way of coming up with cool ideas for video game, and in certain situations, it’s the only way to dream up something fresh and new. When it seems that you just can’t come up with a new slant, you’re best bet is to replace a typical, predictable character with a lively, cute and helpful soda can. Or replace a typical, predictable plot with some bizarre scene out of a dream. Remember: nothing is irreplaceable.

17. Introduce a little randomness into the mix. There’s a lot to be said about random events. They always bring us the element of surprise and you can use it to keep your video game exciting. The key to making randomness work in a video game is to introduce a set number of possibilities into several sections of the game and then have each of those possibilities lead to a different outcome. Sure, this could drive a player crazy, but you’ve got to admit, it will send them scrambling for a solution and talking about your game for days.

In the last section of this four-part article, we bring you two more ideas before coming to a close.