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Posts Tagged ‘ Video ’

 
Monday, April 5th, 2010

A Springboard for Video Game Developers

Creating video games is an art, no doubt. The problem is that it isn’t easy to come up with ideas for video games. And even when we do get an idea, it doesn’t seem as fresh or exciting as we want it to be. The following offers a few ways you can generate some creative ideas to keep your video game as fun to play from beginning to end.

7. Play the video game before it has begun development. That sounds crazy, but it can be done and it’s an excellent way to get the plot down. To make this work, relax yourself and visually imagine that you’re playing the game from start to finish. Let your mind suggest scenes, characters, plots, and strategies. Write down the game as its being played before your mind, and then repeat for each twist that you’d like to see implemented in the actual game.

8. Throw the plot into the mixer. There could probably be nothing more challenging in a video game than plot twists. As long as it’s not too confusing to the point where players complain and quit playing, rearranging its plot could lend to some fun mind-bending twists that no one would ever predict. Try putting the game’s beginning in the middle, or introduce all the subplots in the beginning of the game and have it all start to make sense toward the end (Think, “Pulp Fiction”).

9. Look at the game with someone else’s eyes. You may already know how you want your game to play, but so may everyone else. To inject some real creativity into your video game, design it as if it were presented from the eyes of a child, a lizard, or an inanimate object like a television. This exercise will not only keep the game intriguing for it’s players, it will also keep its development challenging and interesting for you! Don’t be surprised if your newfound view changes the game throughout its development. A new perspective has an interesting habit of creating new purposes and new solutions.

10. Challenge the rules. Try to remember that most advances in anything (not just video games) came about from challenging the rules. To make this work, think of the rules imposed on video game developers in the past and just break them! Do the opposite. Where they say you can’t or you shouldn’t – go on and do it. As long as your rule-breaking spree causes no harm and doesn’t jeopardize the integrity of the game, try it!

11. Don’t call your project a video game. Sometimes when you change the name of something, you start to view it differently. This is because different words move a line of thought into a different direction – a different direction that sparks new ideas.

12. Combine ideas. We’re often told to ditch the first, second, or even third idea that we come up with for a project in favor for a much stronger idea. But instead of ditching these ideas, why not combined them into one. Combining ideas is one of the easiest ways to come up with new ideas and you can do the with your game. You could combine life forms, scenery, and all kinds of things. The end result would be nothing short of amazing and all the while, your players will wonder, “How did they come up with this stuff?!”

 
Saturday, April 3rd, 2010

There’s Lessons in Them Thar Games!

Who would have ever thought that video games – a form of entertainment – could improve the minds of those that play them! The truth is that amid all the cool graphics, the fantastic music, and the intriguing plots, educational opportunities are abound – and to find them, one only needs to look at them a little closer.

1. Video games improve strategic thinking. Rare is the video game that doesn’t require its player to make a decision two or three steps ahead of a current situation. With constant play, players quickly learn the advantage of strategic thinking and they start to apply it to actual world opportunities.

2. Video games improve problem solving. Although the same could be said about any game, video games have proven in study after study to improve problem-solving skills. This is because most (if not all) games are centered around a problem and then challenge the player to solve it. In just one game, a player may solve anywhere from three to a hundred or more different problems.

3. Video games improve hand and eye coordination. If you find this hard to believe, pick up a game controller and try to maneuver around the game. Manipulating a game controller demands the same skills that it takes to maneuver a mouse around a computer screen.

4. Video games facilitate quick decision-making. One quality of video games that lends to quick decision making is its impromptu situations. The element of surprise is always around the corner and it’s what makes games exciting to play. To win however, players must be able to make smart decisions within a very short amount of time.

5. Video games feed the imagination. We don’t really understand the argument against things like television, videos, and gaming where people use the lack of imagination to support their part of the debate. Some people claim that video games take away from the imagination because games supply the mind with things instead of encouraging the mind to come up with these things on their own. Bear in mind that these are the same people who say a stack of blocks is sufficient to grow a child’s imagination. Of course we couldn’t disagree more. The imagery in video games only fuels the imagination and gives it a spring board to form new possibilities that might not have occurred otherwise.

6. Video games encourage exploration. In role-playing games, players must venture off the beaten path and explore the unknown. They have to open doors without knowing what’s behind them. They have to enter areas of the game without knowing the consequence. And they have to interact with characters that they’ve never met before. Inside these particular kinds of games, the opportunity to gather up the courage to explorer unknown territory isn’t just available, it’s required.

7. Video games enforce memorization. Another feature of video games is its strong influence on memorization. The terrain portrayed inside some of these games is huge, yet accessing the maps can be cumbersome and disruptive to the game. To compensate, gamers will not only memorize a large portion of the terrain, they’ll remember the tasks required to get to specific areas.

8. Video games teach consequence. All computer and video games operate off of an “action – reaction” principle. Do something, and the game will react. This is a great opportunity to learn about consequence – whether this opportunity is experienced from a gamer’s point of view or a programmer’s point of view.

9. Video games teach patience, dedication, and endurance. No great game can be conquered in a day. In fact, some of the best and most popular games take weeks or months to finish.

These are just some of the educational opportunities hidden inside video and computer games. After closer investigation, we’re sure you can find more in addition to hours of fun and amazement.

 
Thursday, April 1st, 2010

A Springboard for Video Game Developers

Creating video games is an art, no doubt. The problem is that it isn’t easy to come up with ideas for video games. And even when we do get an idea, it doesn’t seem as fresh or exciting as we want it to be. The following offers a few ways you can generate some creative ideas to keep your video game as fun to play from beginning to end.

13. Do the unexpected. This is probably one of the hardest things for linear programmers to do because as software developers, programmers are trained to keep everything working in some sort of straight, logical order. To make this work, game programmers are going to have to give themselves permission to go nuts – to do the unexpected and not obsess over the consequences. As good training for all of us, doing the unexpected is a freeing experience that opens our minds to workable possibilities we probably wouldn’t consider otherwise. These are possibilities that could make your video stand out from the crowd of copy-cats.

14. Design the video game for a specific audience. Choose a unique audience to design your game for and make sure that every character, scene, subplot, and strategy caters to the interest of this audience. But don’t pick a typical audience – go crazy. Design your game as if a dog were the player, a computer mouse, or even a stack of pancakes. Let your imagination go wild and you’ll see a new world unfold before you.

15. Imagine that you’re the video game. If you were the video game that you’re designing, how would you want to be played? Attempting to answer this question should set you off on quite a creative spree of new and original ideas (if not one hell of a giggling session). Don’t just throw the goofy ideas that you get from this exercise into the trash bin. Seriously think of how to implement them into your video game. This strategy is sure to put you on the gaming map.

16. Substitute. Using one object in the place of another is another sure way of coming up with cool ideas for video game, and in certain situations, it’s the only way to dream up something fresh and new. When it seems that you just can’t come up with a new slant, you’re best bet is to replace a typical, predictable character with a lively, cute and helpful soda can. Or replace a typical, predictable plot with some bizarre scene out of a dream. Remember: nothing is irreplaceable.

17. Introduce a little randomness into the mix. There’s a lot to be said about random events. They always bring us the element of surprise and you can use it to keep your video game exciting. The key to making randomness work in a video game is to introduce a set number of possibilities into several sections of the game and then have each of those possibilities lead to a different outcome. Sure, this could drive a player crazy, but you’ve got to admit, it will send them scrambling for a solution and talking about your game for days.

In the last section of this four-part article, we bring you two more ideas before coming to a close.